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MELVINS => Melvins Discussion => Topic started by: Hard_Duck on December 14, 2015, 07:48:48 PM

Title: Melvins Fangame - HAG
Post by: Hard_Duck on December 14, 2015, 07:48:48 PM
Hi im Hard_Duck and this is my first post.
I´d like to announce my upcoming Melvins fangame "HAG - Hostile Ambient Gameover"
At the moment I´m very occupied with my work for my last semester at university but I have the chance to let the game be part of my bachelor thesis so that hopefully, I´ll be able to release a small demo of the game around christmas 2142. This would then include a planned cooperative mode (play as Dale and Buzz together) .
I am very focused on keeping up good quality for the game. Another participant to the project is my bro Komar - probably the biggest melvins geek on earth - who´s original idea it was, or more preciseley, he actually dreamed of the melvins being action figures in robes and armors. He lends his musical talent, by composing and recording Game Tracks, based on the music of the Melvins, including all of the Melvins fineness. He takes care of all the Sound/FX in the game as well. We developed a lot of ideas for gameplay and environments over the last few years.
I was just happy to be able to start the project in spring this year and im still learning all the development proceses.
Another participant is artist Ruby Garnet, who lends her drawing talent for adapting the Melvins album cover art into blue print sketches for me as 3d modeling orientation as well as creating new stuff from scratch based on Melvins song names, such as the upcoming enemy types "the Savage Hippies" and "Dr.Geek".
I hope you like the pics so far. Be welcome to like my facebook site "HAG - Hostile Ambient Gamover" as well to be updated with new stuff and insights into the process. Ive decided to release more and more of the process in info, pics and vids over time, jus for joy. I mean who knows...if im going to die ...you wouldn´t know that this project ever existed (,,smile"-Emoticon)
So the desicion was to keep you involved, hopefully hooked.
Thanks for reading and see you soon.

https://www.facebook.com/HAG-Hostile-Ambient-Gameover-1631499280450792/

Hard Duck

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Title: Re: Melvins Fangame - HAG
Post by: DC on December 14, 2015, 08:43:14 PM
Awesome and weird.
Title: Re: Melvins Fangame - HAG
Post by: Satchel Paige on December 14, 2015, 09:13:22 PM
Good luck man!
Title: Re: Melvins Fangame - HAG
Post by: homeless_dad on December 14, 2015, 11:24:57 PM
HAG me!

I'm in.
Title: Re: Melvins Fangame - HAG
Post by: meezer on December 15, 2015, 06:39:10 AM
You should have a stage called "Satchel's Funeral"
Quote from: Satchel Paige on July 13, 2015, 04:58:07 AM
Play Hag Me at my funeral.
Then play it again.
Title: Re: Melvins Fangame - HAG
Post by: Hard_Duck on December 15, 2015, 06:51:29 AM
Some more info on the game:

It will be a 3rd Person Action Game in Unreal Engine 4. There will be two choosable characters, "Buzz - the Destroyer" and "Dale - the Assasin", which will be guided by their master "Snivlem - The Traveler", a god, ruling a weird world full of action pumping, musically driven combat and jump n´run. A Coop feature, which enables you to play as Buzz and Dale together is also planned.
Story goes like, Buzz and Dale been beamed into the Realm of Snivlem, called Ozmania, where all kind of weirdness is going on. They will have to fight their way through it, completing diffrent kinds of levels, in which gameplay also will be partly based on Melvins music. Snivlem will be their guide throughout the game, while communicating with them telepathically, giving them missions and useful gameplay hints.

It is planned to have kind of a musical Combat system. Buzz´s primary weapon will be "Sarcasm", and his secondary weapon his Gibson custom special. With it, he will be shooting riffs towards his enemys, ripping them apart.
Dale will have Drumticks as meelee weapons, performing fills on his poor victims. His secondary weapon will be the Tomgun, a device which releases extreme pressure to send enemys flying and break their bones...

There will be a Tutorial kind of map, called "Laughing with lucifer at satans sideshow" which will lead the heros to "Snivlem Castle" where they meet Snivlem in his throneroom.
From there on, one will be able to choose maps like "Mombius Hibachi", a level in space, with robot enemys or "They all must be slaughtered" a kind of dark, mushroomy world. Other worlds to come, but those are so far planned for a demo version.

And as already mentioned, be welcome to like my fb site to be updated from time to time.

https://www.facebook.com/HAG-Hostile-Ambient-Gameover-1631499280450792/?fref=ts

Ive also attched 4 ingame WIP test shots of Buzz.

So long!
Hard Duck


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Title: Re: Melvins Fangame - HAG
Post by: meezer on December 15, 2015, 07:05:10 AM
Quote from: Hard_Duck on December 15, 2015, 06:51:29 AM
Buzz´s primary weapon will be "Sarcasm"
I approve of this.

When do we get to see Dale?
Title: Re: Melvins Fangame - HAG
Post by: Hard_Duck on December 15, 2015, 07:15:15 AM
I am currently starting Dale. He will be presentable approximately at the end of jaunary... and then already packed with some animation.
Title: Re: Melvins Fangame - HAG
Post by: GrimReaper on December 16, 2015, 05:32:56 AM
(http://s15.postimg.org/k2svbgxq3/GR_prison_tat.jpg)

Sniv is missing his GR prison tat.  8)

This is really cool what you're designing! A+
Title: Re: Melvins Fangame - HAG
Post by: Hard_Duck on December 16, 2015, 12:10:17 PM
Quote from: GrimReaper on December 16, 2015, 05:32:56 AM
(http://s15.postimg.org/k2svbgxq3/GR_prison_tat.jpg)

Sniv is missing his GR prison tat.  8)

This is really cool what you're designing! A+

Thank you very much!

Yeah, got me. There was all this great picture material of Snivlem (Thanks to my bro Komar, who did a lot of research on picture material for all kinds of stuff for the game) and a decision had to be made on which state of him to choose from for beginning the Design and for adequate texture projection reference. I chose somehow an inbeetween, and later on i decided to create and attach the puppet leg, cause i find that one of the most bizarre changes besides the nose.
Also thought of the helmet and even the knife to attach...but with the helmet, one would not see his hair and his cool face...and as he is a god in the game, he wouldnt need a knife...

As creating all this stuff is time consuming as hell .. i try to focus on the somewhat basic things first...trying to filter the flood of ideas...and keeping it modular...so i can then possibly add more gimmicks in future, like diffrent robes for BuZZ and so on
Title: Re: Melvins Fangame - HAG
Post by: Hard_Duck on February 11, 2016, 05:01:31 AM
First Renders of Dale! - Work in progress

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Title: Re: Melvins Fangame - HAG
Post by: Komar on February 11, 2016, 05:24:45 AM
BOOYA!
Title: Re: Melvins Fangame - HAG
Post by: meezer on February 11, 2016, 06:18:25 AM
 =D> YAY*!

*I'll never play this.
Title: Re: Melvins Fangame - HAG
Post by: Dumpster D on February 11, 2016, 05:15:04 PM
Ill give it a whirl.
Title: Re: Melvins Fangame - HAG
Post by: Der L on February 12, 2016, 02:36:32 PM
Quote from: Dumpster D on February 11, 2016, 05:15:04 PM
Ill give it a whirl.

As will I.
Title: Re: Melvins Fangame - HAG
Post by: ZILLA on February 12, 2016, 03:17:51 PM
I'll try anything melvins related once, twice if it feels good.
Title: Re: Melvins Fangame - HAG
Post by: black stallion on February 13, 2016, 10:09:48 AM
 :shock:
Title: Re: Melvins Fangame - HAG
Post by: meezer on February 13, 2016, 10:37:17 AM
@Hard_Duck, make an avatar like  this. (But not blurry like mine)  :D
(https://i.imgflip.com/z4y7y.jpg) (https://imgflip.com/i/z4y7y)
Title: Re: Melvins Fangame - HAG
Post by: Hard_Duck on March 05, 2016, 12:55:16 PM
New set of Dale pics. Finished for now. Currently diving into animating him.

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Title: Re: Melvins Fangame - HAG
Post by: Hard_Duck on March 05, 2016, 12:56:15 PM
Quote from: meezer on February 13, 2016, 10:37:17 AM
@Hard_Duck, make an avatar like  this. (But not blurry like mine)  :D
(https://i.imgflip.com/z4y7y.jpg) (https://imgflip.com/i/z4y7y)

Lol! Cool meezer! :P
Title: Re: Melvins Fangame - HAG
Post by: meezer on March 05, 2016, 06:01:17 PM
Quote from: Hard_Duck on March 05, 2016, 12:56:15 PM
Quote from: meezer on February 13, 2016, 10:37:17 AM
@Hard_Duck, make an avatar like  this. (But not blurry like mine)  :D
(https://i.imgflip.com/z4y7y.jpg) (https://imgflip.com/i/z4y7y)

Lol! Cool meezer! :P
Never mind. Your new one is cool.
Title: Re: Melvins Fangame - HAG
Post by: Hard_Duck on March 06, 2016, 10:13:16 AM
Quote from: meezer on March 05, 2016, 06:01:17 PM
Quote from: Hard_Duck on March 05, 2016, 12:56:15 PM
Quote from: meezer on February 13, 2016, 10:37:17 AM
@Hard_Duck, make an avatar like  this. (But not blurry like mine)  :D
(https://i.imgflip.com/z4y7y.jpg) (https://imgflip.com/i/z4y7y)

Lol! Cool meezer! :P
Never mind. Your new one is cool.

NoNo! Such a quad pic is really a cool idea actually and I would have done it. Its jus that the figures on those pics are all so unfinished. So I would not have been satisfied. But maybe will do that sometime in future. Chose a substitute for now, as I see having a Melvins related Avatar here is not wrong.
Title: Re: Melvins Fangame - HAG
Post by: meezer on March 06, 2016, 10:21:00 AM
That's a great one too!  8)

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Title: Re: Melvins Fangame - HAG
Post by: Hard_Duck on December 21, 2016, 03:19:16 PM
Long time no see. As I despite heavy effort will not be able to release new HAG stuff before new year I thought it might be a good idea to share this small teaser pic of things to come.
He is still WIP and not finished. (e.g. the skin is still very basic, consisting of a single color for now). Full Character will be finished very soon and I´ll release a full set of pics with his weapons and Gadgets.

Also the file limit here is very low, so this pic is downsized quite a bit. If you like check it out in full resolution on the games FB page:

https://www.facebook.com/HAG-Hostile-Ambient-Gameover-1631499280450792/

Cheers and till then!
Title: Re: Melvins Fangame - HAG
Post by: meezer on December 21, 2016, 07:51:47 PM
  Killer!


(https://scontent.fphx1-2.fna.fbcdn.net/v/t31.0-8/fr/cp0/e15/q65/12794940_1656758751258178_1955926117353485132_o.jpg?efg=eyJpIjoibCJ9&oh=bac3f65a6bfbd5bc10a21f97d58d685b&oe=58F3D8EF)

(https://scontent.fphx1-2.fna.fbcdn.net/v/t31.0-8/fr/cp0/e15/q65/15578210_1792550611012324_7351231717697084669_o.jpg?efg=eyJpIjoibCJ9&oh=d9d23b07d916b8259b4531bdca612ca7&oe=58F87F86)
Title: Re: Melvins Fangame - HAG
Post by: BERZERKER on December 22, 2016, 02:44:37 AM
Quote from: black stallion on February 13, 2016, 10:09:48 AM
:shock:


:lol:

Is it the mini doll version of Dale?
Title: Re: Melvins Fangame - HAG
Post by: BERZERKER on December 22, 2016, 02:46:12 AM
I will play this. Will it be on pc or console? *Gets ready for another debate regarding pc vs console, what`s best*
Title: Re: Melvins Fangame - HAG
Post by: POOP GRENADE on December 22, 2016, 09:12:04 AM
This is excellent
Title: Re: Melvins Fangame - HAG
Post by: Komar on December 23, 2016, 04:47:37 AM
Quote from: BERZERKER on December 22, 2016, 02:46:12 AM
I will play this. Will it be on pc or console? *Gets ready for another debate regarding pc vs console, what`s best*

PC  :P
Title: Re: Melvins Fangame - HAG
Post by: Hard_Duck on February 19, 2017, 04:21:18 AM

For various reasons, this project has been cancelled.
Title: Re: Melvins Fangame - HAG
Post by: vince furnier on February 19, 2017, 06:58:46 AM
 :(
Title: Re: Melvins Fangame - HAG
Post by: (the) flutter nuts on February 20, 2017, 07:32:09 AM
Quote from: Hard_Duck on February 19, 2017, 04:21:18 AM

For various reasons, this project has been cancelled.

Bummer
Title: Re: Melvins Fangame - HAG
Post by: GrimReaper on February 20, 2017, 08:57:11 AM

Yeah bummer, it looked very detailed.
Title: Re: Melvins Fangame - HAG
Post by: PepsiMike on February 20, 2017, 09:14:49 AM
Quote from: Hard_Duck on February 19, 2017, 04:21:18 AM

For various reasons, this project has been cancelled.
What are the reasons? Can't you just release a demo of what you already have?
Title: Re: Melvins Fangame - HAG
Post by: Hard_Duck on February 20, 2017, 12:08:20 PM

There is no playable demo yet, otherwise I would of course release the final state. I spendt a lot of time on the 3d content only the last two years to give it somewhat at least AA quality. So there are no gameplay mechanics or logic presentable still today.

The reasons vary from disagreement with the Music/SoundFX department about the legality of using some of the stuff of the album covers as pure reference to model the enemys(which I tought should be absoluteley fine, when doing it with no commercial intention)... as well as the fear of getting problems with buzz and dale about making them figures without even asking them properly(although we implicitly already did at a concert as we talked to Dale). I did not have the energy, besides carrying the whole creation process game development wise alone, to care about this legality or royalty aspects anymore. And the disagreement persistet.

This was especially the case, as we talked about releasing the stuff in the end. Music and SoundFX department was too fearful to ever release something, if one would not have the written permission of the melvins, atlantic, kozik, or other involved parties or without paying royalties to them. So I was forced to lay down my work, cause I wouldnt work for something, someone in the group would not wanted to be realeased or only under certain conditions. As for me, I thought this always would be considered fan art, and with no commercial intention of selling anything, making it all for free, and giving the proper reference (e.g. to kozik for the base concepts), I always felt fine. But as this whole discussion about the legality and stuff started the second time, I was at the limit of my energy for it.

I´m currently hard working on my personal portfolio as a 3d game artist, and this was just a point where I had to leave it behind, as hard as it was... and concentrate on my personal career, instead of continuing doing a melvins game fulltime (not thaaaat big of a melvins fan or fanboy anyway, I just loved the idea to create a videogame about them)

Another thing that bothered me was that out of my experience these two years, I always felt the other participants did not dedicate enough to the game development itself and where not consent to help with learning and growing of the process and do some more game related more of the heavy lifting stuff from the start on, or at least lacked the interest about it completely. Even with continuous tries of activation by me as project leader. So I mostly felt all alone on the project coordination, planning and pure development, in short : alone at the production front. I wasnt able to bear that anymore and I do have lots of other game ideas wich I wanted to develop for years. There was once an attempt to get an other melvins fan I did find, who coincidentally happened to also be a programmer, on board, but this also did not turn into a successfful collaboration from the start.

In the end, this would jus have been free melvins promo, with no single benifit for me and according to the music/soundFX designer, we would even had to pay royalties on top of that for making it, once, or even the rest of our lives. At this point I was not willing to push another 1-2 years  to a final demo or a possible end product.

Im sorry for anyone who was looking forward to this. I will still finish the now 95% complete buzz game character and post it here with a link to my portfolio some time in the future, for anyone who might still be interested to see how he finally turned out. As well as the "TomGun" and maybe some of the diffrent guitars, which I will also let be part of my portfolio. For all the other stuff and the game itself im afraid, its dead and there is no chance to revive the project.

Title: Re: Melvins Fangame - HAG
Post by: deatheats on February 21, 2017, 01:51:22 PM
Sorry to hear that dude!  Thanks for your efforts!
Title: Re: Melvins Fangame - HAG
Post by: Hard_Duck on May 06, 2017, 09:50:47 AM
If anyone is interested, I released the final pics of BuZZ. Wanted to finish him nevertheless. Also released a video of Dale running around in Game. You can have a look on the Facebook Page:

https://www.facebook.com/HAG-Hostile-Ambient-Gameover-1631499280450792/

Also if someone likes to continue this, I´d be happy to share the content I created so far. But I wont keep it on my Hard drive and will sometime soon delete the stuff to get space again. Thanks to everyone who was interested in my work and in this project.